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/ usr/ include/

//usr/include/cursesw.h

// * This makes emacs happy -*-Mode: C++;-*-
// vile:cppmode
/****************************************************************************
 * Copyright (c) 1998-2008,2011 Free Software Foundation, Inc.              *
 *                                                                          *
 * Permission is hereby granted, free of charge, to any person obtaining a  *
 * copy of this software and associated documentation files (the            *
 * "Software"), to deal in the Software without restriction, including      *
 * without limitation the rights to use, copy, modify, merge, publish,      *
 * distribute, distribute with modifications, sublicense, and/or sell       *
 * copies of the Software, and to permit persons to whom the Software is    *
 * furnished to do so, subject to the following conditions:                 *
 *                                                                          *
 * The above copyright notice and this permission notice shall be included  *
 * in all copies or substantial portions of the Software.                   *
 *                                                                          *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS  *
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF               *
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.   *
 * IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,   *
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR    *
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR    *
 * THE USE OR OTHER DEALINGS IN THE SOFTWARE.                               *
 *                                                                          *
 * Except as contained in this notice, the name(s) of the above copyright   *
 * holders shall not be used in advertising or otherwise to promote the     *
 * sale, use or other dealings in this Software without prior written       *
 * authorization.                                                           *
 ****************************************************************************/

#ifndef NCURSES_CURSESW_H_incl
#define NCURSES_CURSESW_H_incl 1

// $Id: cursesw.h,v 1.49 2011/09/17 22:12:10 tom Exp $

#include <etip.h>

extern "C" {
#  include   <curses.h>
}

/* SCO 3.2v4 curses.h includes term.h, which defines lines as a macro.
   Undefine it here, because NCursesWindow uses lines as a method.  */
#undef lines

/* "Convert" macros to inlines. We'll define it as another symbol to avoid
 * conflict with library symbols.
 */
#undef UNDEF
#define UNDEF(name) CUR_ ##name

#ifdef addch
inline int UNDEF(addch)(chtype ch)  { return addch(ch); }
#undef addch
#define addch UNDEF(addch)
#endif

#ifdef addchstr
inline int UNDEF(addchstr)(chtype *at) { return addchstr(at); }
#undef addchstr
#define addchstr UNDEF(addchstr)
#endif

#ifdef addnstr
inline int UNDEF(addnstr)(const char *str, int n)
{ return addnstr(str, n); }
#undef addnstr
#define addnstr UNDEF(addnstr)
#endif

#ifdef addstr
inline int UNDEF(addstr)(const char * str)  { return addstr(str); }
#undef addstr
#define addstr UNDEF(addstr)
#endif

#ifdef attroff
inline int UNDEF(attroff)(chtype at) { return attroff(at); }
#undef attroff
#define attroff UNDEF(attroff)
#endif

#ifdef attron
inline int UNDEF(attron)(chtype at) { return attron(at); }
#undef attron
#define attron UNDEF(attron)
#endif

#ifdef attrset
inline chtype UNDEF(attrset)(chtype at) { return attrset(at); }
#undef attrset
#define attrset UNDEF(attrset)
#endif

#ifdef bkgd
inline int UNDEF(bkgd)(chtype ch) { return bkgd(ch); }
#undef bkgd
#define bkgd UNDEF(bkgd)
#endif

#ifdef bkgdset
inline void UNDEF(bkgdset)(chtype ch) { bkgdset(ch); }
#undef bkgdset
#define bkgdset UNDEF(bkgdset)
#endif

#ifdef border
inline int UNDEF(border)(chtype ls, chtype rs, chtype ts, chtype bs, chtype tl, chtype tr, chtype bl, chtype br)
{ return border(ls, rs, ts, bs, tl, tr, bl, br); }
#undef border
#define border UNDEF(border)
#endif

#ifdef box
inline int UNDEF(box)(WINDOW *win, int v, int h) { return box(win, v, h); }
#undef box
#define box UNDEF(box)
#endif

#ifdef chgat
inline int UNDEF(chgat)(int n, attr_t attr, short color, const void *opts) {
  return chgat(n, attr, color, opts); }
#undef chgat
#define chgat UNDEF(chgat)
#endif

#ifdef clear
inline int UNDEF(clear)()  { return clear(); }
#undef clear
#define clear UNDEF(clear)
#endif

#ifdef clearok
inline int UNDEF(clearok)(WINDOW* win, bool bf)  { return clearok(win, bf); }
#undef clearok
#define clearok UNDEF(clearok)
#else
extern "C" NCURSES_IMPEXP int NCURSES_API clearok(WINDOW*, bool);
#endif

#ifdef clrtobot
inline int UNDEF(clrtobot)()  { return clrtobot(); }
#undef clrtobot
#define clrtobot UNDEF(clrtobot)
#endif

#ifdef clrtoeol
inline int UNDEF(clrtoeol)()  { return clrtoeol(); }
#undef clrtoeol
#define clrtoeol UNDEF(clrtoeol)
#endif

#ifdef color_set
inline chtype UNDEF(color_set)(short p, void* opts) { return color_set(p, opts); }
#undef color_set
#define color_set UNDEF(color_set)
#endif

#ifdef crmode
inline int UNDEF(crmode)(void) { return crmode(); }
#undef crmode
#define crmode UNDEF(crmode)
#endif

#ifdef delch
inline int UNDEF(delch)()  { return delch(); }
#undef delch
#define delch UNDEF(delch)
#endif

#ifdef deleteln
inline int UNDEF(deleteln)()  { return deleteln(); }
#undef deleteln
#define deleteln UNDEF(deleteln)
#endif

#ifdef echochar
inline int UNDEF(echochar)(chtype ch)  { return echochar(ch); }
#undef echochar
#define echochar UNDEF(echochar)
#endif

#ifdef erase
inline int UNDEF(erase)()  { return erase(); }
#undef erase
#define erase UNDEF(erase)
#endif

#ifdef fixterm
inline int UNDEF(fixterm)(void) { return fixterm(); }
#undef fixterm
#define fixterm UNDEF(fixterm)
#endif

#ifdef flushok
inline int UNDEF(flushok)(WINDOW* _win, bool _bf)  {
  return flushok(_win, _bf); }
#undef flushok
#define flushok UNDEF(flushok)
#else
#define _no_flushok
#endif

#ifdef getattrs
inline int UNDEF(getattrs)(WINDOW *win) { return getattrs(win); }
#undef getattrs
#define getattrs UNDEF(getattrs)
#endif

#ifdef getbegyx
inline void UNDEF(getbegyx)(WINDOW* win, int& y, int& x) { getbegyx(win, y, x); }
#undef getbegyx
#define getbegyx UNDEF(getbegyx)
#endif

#ifdef getbkgd
inline chtype UNDEF(getbkgd)(const WINDOW *win) { return getbkgd(win); }
#undef getbkgd
#define getbkgd UNDEF(getbkgd)
#endif

#ifdef getch
inline int UNDEF(getch)()  { return getch(); }
#undef getch
#define getch UNDEF(getch)
#endif

#ifdef getmaxyx
inline void UNDEF(getmaxyx)(WINDOW* win, int& y, int& x) { getmaxyx(win, y, x); }
#undef getmaxyx
#define getmaxyx UNDEF(getmaxyx)
#endif

#ifdef getnstr
inline int UNDEF(getnstr)(char *_str, int n)  { return getnstr(_str, n); }
#undef getnstr
#define getnstr UNDEF(getnstr)
#endif

#ifdef getparyx
inline void UNDEF(getparyx)(WINDOW* win, int& y, int& x) { getparyx(win, y, x); }
#undef getparyx
#define getparyx UNDEF(getparyx)
#endif

#ifdef getstr
inline int UNDEF(getstr)(char *_str)  { return getstr(_str); }
#undef getstr
#define getstr UNDEF(getstr)
#endif

#ifdef getyx
inline void UNDEF(getyx)(const WINDOW* win, int& y, int& x) {
  getyx(win, y, x); }
#undef getyx
#define getyx UNDEF(getyx)
#endif

#ifdef hline
inline int UNDEF(hline)(chtype ch, int n) { return hline(ch, n); }
#undef hline
#define hline UNDEF(hline)
#endif

#ifdef inch
inline chtype UNDEF(inch)()  { return inch(); }
#undef inch
#define inch UNDEF(inch)
#endif

#ifdef inchstr
inline int UNDEF(inchstr)(chtype *str)  { return inchstr(str); }
#undef inchstr
#define inchstr UNDEF(inchstr)
#endif

#ifdef innstr
inline int UNDEF(innstr)(char *_str, int n)  { return innstr(_str, n); }
#undef innstr
#define innstr UNDEF(innstr)
#endif

#ifdef insch
inline int UNDEF(insch)(chtype c)  { return insch(c); }
#undef insch
#define insch UNDEF(insch)
#endif

#ifdef insdelln
inline int UNDEF(insdelln)(int n)  { return insdelln(n); }
#undef insdelln
#define insdelln UNDEF(insdelln)
#endif

#ifdef insertln
inline int UNDEF(insertln)()  { return insertln(); }
#undef insertln
#define insertln UNDEF(insertln)
#endif

#ifdef insnstr
inline int UNDEF(insnstr)(const char *_str, int n)  {
  return insnstr(_str, n); }
#undef insnstr
#define insnstr UNDEF(insnstr)
#endif

#ifdef insstr
inline int UNDEF(insstr)(const char *_str)  {
  return insstr(_str); }
#undef insstr
#define insstr UNDEF(insstr)
#endif

#ifdef instr
inline int UNDEF(instr)(char *_str)  { return instr(_str); }
#undef instr
#define instr UNDEF(instr)
#endif

#ifdef intrflush
inline void UNDEF(intrflush)(WINDOW *win, bool bf) { intrflush(); }
#undef intrflush
#define intrflush UNDEF(intrflush)
#endif

#ifdef leaveok
inline int UNDEF(leaveok)(WINDOW* win, bool bf)  { return leaveok(win, bf); }
#undef leaveok
#define leaveok UNDEF(leaveok)
#else
extern "C" NCURSES_IMPEXP int NCURSES_API leaveok(WINDOW* win, bool bf);
#endif

#ifdef move
inline int UNDEF(move)(int x, int y)  { return move(x, y); }
#undef move
#define move UNDEF(move)
#endif

#ifdef mvaddch
inline int UNDEF(mvaddch)(int y, int x, chtype ch)
{ return mvaddch(y, x, ch); }
#undef mvaddch
#define mvaddch UNDEF(mvaddch)
#endif

#ifdef mvaddnstr
inline int UNDEF(mvaddnstr)(int y, int x, const char *str, int n)
{ return mvaddnstr(y, x, str, n); }
#undef mvaddnstr
#define mvaddnstr UNDEF(mvaddnstr)
#endif

#ifdef mvaddstr
inline int UNDEF(mvaddstr)(int y, int x, const char * str)
{ return mvaddstr(y, x, str); }
#undef mvaddstr
#define mvaddstr UNDEF(mvaddstr)
#endif

#ifdef mvchgat
inline int UNDEF(mvchgat)(int y, int x, int n,
			  attr_t attr, short color, const void *opts) {
  return mvchgat(y, x, n, attr, color, opts); }
#undef mvchgat
#define mvchgat UNDEF(mvchgat)
#endif

#ifdef mvdelch
inline int UNDEF(mvdelch)(int y, int x) { return mvdelch(y, x);}
#undef mvdelch
#define mvdelch UNDEF(mvdelch)
#endif

#ifdef mvgetch
inline int UNDEF(mvgetch)(int y, int x) { return mvgetch(y, x);}
#undef mvgetch
#define mvgetch UNDEF(mvgetch)
#endif

#ifdef mvgetnstr
inline int UNDEF(mvgetnstr)(int y, int x, char *str, int n) {
  return mvgetnstr(y, x, str, n);}
#undef mvgetnstr
#define mvgetnstr UNDEF(mvgetnstr)
#endif

#ifdef mvgetstr
inline int UNDEF(mvgetstr)(int y, int x, char *str) {return mvgetstr(y, x, str);}
#undef mvgetstr
#define mvgetstr UNDEF(mvgetstr)
#endif

#ifdef mvinch
inline chtype UNDEF(mvinch)(int y, int x) { return mvinch(y, x);}
#undef mvinch
#define mvinch UNDEF(mvinch)
#endif

#ifdef mvinnstr
inline int UNDEF(mvinnstr)(int y, int x, char *_str, int n) {
  return mvinnstr(y, x, _str, n); }
#undef mvinnstr
#define mvinnstr UNDEF(mvinnstr)
#endif

#ifdef mvinsch
inline int UNDEF(mvinsch)(int y, int x, chtype c)
{ return mvinsch(y, x, c); }
#undef mvinsch
#define mvinsch UNDEF(mvinsch)
#endif

#ifdef mvinsnstr
inline int UNDEF(mvinsnstr)(int y, int x, const char *_str, int n) {
  return mvinsnstr(y, x, _str, n); }
#undef mvinsnstr
#define mvinsnstr UNDEF(mvinsnstr)
#endif

#ifdef mvinsstr
inline int UNDEF(mvinsstr)(int y, int x, const char *_str)  {
  return mvinsstr(y, x, _str); }
#undef mvinsstr
#define mvinsstr UNDEF(mvinsstr)
#endif

#ifdef mvwaddch
inline int UNDEF(mvwaddch)(WINDOW *win, int y, int x, const chtype ch)
{ return mvwaddch(win, y, x, ch); }
#undef mvwaddch
#define mvwaddch UNDEF(mvwaddch)
#endif

#ifdef mvwaddchnstr
inline int UNDEF(mvwaddchnstr)(WINDOW *win, int y, int x, const chtype *str, int n)
{ return mvwaddchnstr(win, y, x, str, n); }
#undef mvwaddchnstr
#define mvwaddchnstr UNDEF(mvwaddchnstr)
#endif

#ifdef mvwaddchstr
inline int UNDEF(mvwaddchstr)(WINDOW *win, int y, int x, const chtype *str)
{ return mvwaddchstr(win, y, x, str); }
#undef mvwaddchstr
#define mvwaddchstr UNDEF(mvwaddchstr)
#endif

#ifdef mvwaddnstr
inline int UNDEF(mvwaddnstr)(WINDOW *win, int y, int x, const char *str, int n)
{ return mvwaddnstr(win, y, x, str, n); }
#undef mvwaddnstr
#define mvwaddnstr UNDEF(mvwaddnstr)
#endif

#ifdef mvwaddstr
inline int UNDEF(mvwaddstr)(WINDOW *win, int y, int x, const char * str)
{ return mvwaddstr(win, y, x, str); }
#undef mvwaddstr
#define mvwaddstr UNDEF(mvwaddstr)
#endif

#ifdef mvwchgat
inline int UNDEF(mvwchgat)(WINDOW *win, int y, int x, int n,
			   attr_t attr, short color, const void *opts) {
  return mvwchgat(win, y, x, n, attr, color, opts); }
#undef mvwchgat
#define mvwchgat UNDEF(mvwchgat)
#endif

#ifdef mvwdelch
inline int UNDEF(mvwdelch)(WINDOW *win, int y, int x)
{ return mvwdelch(win, y, x); }
#undef mvwdelch
#define mvwdelch UNDEF(mvwdelch)
#endif

#ifdef mvwgetch
inline int UNDEF(mvwgetch)(WINDOW *win, int y, int x) { return mvwgetch(win, y, x);}
#undef mvwgetch
#define mvwgetch UNDEF(mvwgetch)
#endif

#ifdef mvwgetnstr
inline int UNDEF(mvwgetnstr)(WINDOW *win, int y, int x, char *str, int n)
{return mvwgetnstr(win, y, x, str, n);}
#undef mvwgetnstr
#define mvwgetnstr UNDEF(mvwgetnstr)
#endif

#ifdef mvwgetstr
inline int UNDEF(mvwgetstr)(WINDOW *win, int y, int x, char *str)
{return mvwgetstr(win, y, x, str);}
#undef mvwgetstr
#define mvwgetstr UNDEF(mvwgetstr)
#endif

#ifdef mvwhline
inline int UNDEF(mvwhline)(WINDOW *win, int y, int x, chtype c, int n) {
  return mvwhline(win, y, x, c, n); }
#undef mvwhline
#define mvwhline UNDEF(mvwhline)
#endif

#ifdef mvwinch
inline chtype UNDEF(mvwinch)(WINDOW *win, int y, int x) {
  return mvwinch(win, y, x);}
#undef mvwinch
#define mvwinch UNDEF(mvwinch)
#endif

#ifdef mvwinchnstr
inline int UNDEF(mvwinchnstr)(WINDOW *win, int y, int x, chtype *str, int n)  { return mvwinchnstr(win, y, x, str, n); }
#undef mvwinchnstr
#define mvwinchnstr UNDEF(mvwinchnstr)
#endif

#ifdef mvwinchstr
inline int UNDEF(mvwinchstr)(WINDOW *win, int y, int x, chtype *str)  { return mvwinchstr(win, y, x, str); }
#undef mvwinchstr
#define mvwinchstr UNDEF(mvwinchstr)
#endif

#ifdef mvwinnstr
inline int UNDEF(mvwinnstr)(WINDOW *win, int y, int x, char *_str, int n) {
  return mvwinnstr(win, y, x, _str, n); }
#undef mvwinnstr
#define mvwinnstr UNDEF(mvwinnstr)
#endif

#ifdef mvwinsch
inline int UNDEF(mvwinsch)(WINDOW *win, int y, int x, chtype c)
{ return mvwinsch(win, y, x, c); }
#undef mvwinsch
#define mvwinsch UNDEF(mvwinsch)
#endif

#ifdef mvwinsnstr
inline int UNDEF(mvwinsnstr)(WINDOW *w, int y, int x, const char *_str, int n) {
  return mvwinsnstr(w, y, x, _str, n); }
#undef mvwinsnstr
#define mvwinsnstr UNDEF(mvwinsnstr)
#endif

#ifdef mvwinsstr
inline int UNDEF(mvwinsstr)(WINDOW *w, int y, int x,  const char *_str)  {
  return mvwinsstr(w, y, x, _str); }
#undef mvwinsstr
#define mvwinsstr UNDEF(mvwinsstr)
#endif

#ifdef mvwvline
inline int UNDEF(mvwvline)(WINDOW *win, int y, int x, chtype c, int n) {
  return mvwvline(win, y, x, c, n); }
#undef mvwvline
#define mvwvline UNDEF(mvwvline)
#endif

#ifdef napms
inline void UNDEF(napms)(unsigned long x) { napms(x); }
#undef napms
#define napms UNDEF(napms)
#endif

#ifdef nocrmode
inline int UNDEF(nocrmode)(void) { return nocrmode(); }
#undef nocrmode
#define nocrmode UNDEF(nocrmode)
#endif

#ifdef nodelay
inline void UNDEF(nodelay)() { nodelay(); }
#undef nodelay
#define nodelay UNDEF(nodelay)
#endif

#ifdef redrawwin
inline int UNDEF(redrawwin)(WINDOW *win)  { return redrawwin(win); }
#undef redrawwin
#define redrawwin UNDEF(redrawwin)
#endif

#ifdef refresh
inline int UNDEF(refresh)()  { return refresh(); }
#undef refresh
#define refresh UNDEF(refresh)
#endif

#ifdef resetterm
inline int UNDEF(resetterm)(void) { return resetterm(); }
#undef resetterm
#define resetterm UNDEF(resetterm)
#endif

#ifdef saveterm
inline int UNDEF(saveterm)(void) { return saveterm(); }
#undef saveterm
#define saveterm UNDEF(saveterm)
#endif

#ifdef scrl
inline int UNDEF(scrl)(int l) { return scrl(l); }
#undef scrl
#define scrl UNDEF(scrl)
#endif

#ifdef scroll
inline int UNDEF(scroll)(WINDOW *win) { return scroll(win); }
#undef scroll
#define scroll UNDEF(scroll)
#endif

#ifdef scrollok
inline int UNDEF(scrollok)(WINDOW* win, bool bf)  { return scrollok(win, bf); }
#undef scrollok
#define scrollok UNDEF(scrollok)
#else
#if	defined(__NCURSES_H)
extern "C" NCURSES_IMPEXP int NCURSES_API scrollok(WINDOW*, bool);
#else
extern "C" NCURSES_IMPEXP int NCURSES_API scrollok(WINDOW*, char);
#endif
#endif

#ifdef setscrreg
inline int UNDEF(setscrreg)(int t, int b) { return setscrreg(t, b); }
#undef setscrreg
#define setscrreg UNDEF(setscrreg)
#endif

#ifdef standend
inline int UNDEF(standend)()  { return standend(); }
#undef standend
#define standend UNDEF(standend)
#endif

#ifdef standout
inline int UNDEF(standout)()  { return standout(); }
#undef standout
#define standout UNDEF(standout)
#endif

#ifdef subpad
inline WINDOW *UNDEF(subpad)(WINDOW *p, int l, int c, int y, int x)
{ return derwin(p, l, c, y, x); }
#undef subpad
#define subpad UNDEF(subpad)
#endif

#ifdef timeout
inline void UNDEF(timeout)(int delay) { timeout(delay); }
#undef timeout
#define timeout UNDEF(timeout)
#endif

#ifdef touchline
inline int UNDEF(touchline)(WINDOW *win, int s, int c)
{ return touchline(win, s, c); }
#undef touchline
#define touchline UNDEF(touchline)
#endif

#ifdef touchwin
inline int UNDEF(touchwin)(WINDOW *win) { return touchwin(win); }
#undef touchwin
#define touchwin UNDEF(touchwin)
#endif

#ifdef untouchwin
inline int UNDEF(untouchwin)(WINDOW *win) { return untouchwin(win); }
#undef untouchwin
#define untouchwin UNDEF(untouchwin)
#endif

#ifdef vline
inline int UNDEF(vline)(chtype ch, int n) { return vline(ch, n); }
#undef vline
#define vline UNDEF(vline)
#endif

#ifdef waddchstr
inline int UNDEF(waddchstr)(WINDOW *win, chtype *at) { return waddchstr(win, at); }
#undef waddchstr
#define waddchstr UNDEF(waddchstr)
#endif

#ifdef waddstr
inline int UNDEF(waddstr)(WINDOW *win, char *str) { return waddstr(win, str); }
#undef waddstr
#define waddstr UNDEF(waddstr)
#endif

#ifdef wattroff
inline int UNDEF(wattroff)(WINDOW *win, int att) { return wattroff(win, att); }
#undef wattroff
#define wattroff UNDEF(wattroff)
#endif

#ifdef wattrset
inline int UNDEF(wattrset)(WINDOW *win, int att) { return wattrset(win, att); }
#undef wattrset
#define wattrset UNDEF(wattrset)
#endif

#ifdef winch
inline chtype UNDEF(winch)(const WINDOW* win) { return winch(win); }
#undef winch
#define winch UNDEF(winch)
#endif

#ifdef winchnstr
inline int UNDEF(winchnstr)(WINDOW *win, chtype *str, int n)  { return winchnstr(win, str, n); }
#undef winchnstr
#define winchnstr UNDEF(winchnstr)
#endif

#ifdef winchstr
inline int UNDEF(winchstr)(WINDOW *win, chtype *str)  { return winchstr(win, str); }
#undef winchstr
#define winchstr UNDEF(winchstr)
#endif

#ifdef winsstr
inline int UNDEF(winsstr)(WINDOW *w, const char *_str)  {
  return winsstr(w, _str); }
#undef winsstr
#define winsstr UNDEF(winsstr)
#endif

#ifdef wstandend
inline int UNDEF(wstandend)(WINDOW *win)  { return wstandend(win); }
#undef wstandend
#define wstandend UNDEF(wstandend)
#endif

#ifdef wstandout
inline int UNDEF(wstandout)(WINDOW *win)  { return wstandout(win); }
#undef wstandout
#define wstandout UNDEF(wstandout)
#endif

/*
 *
 * C++ class for windows.
 *
 */

extern "C" int     _nc_ripoffline(int, int (*init)(WINDOW*, int));
extern "C" int     _nc_xx_ripoff_init(WINDOW *, int);
extern "C" int     _nc_has_mouse(void);

class NCURSES_IMPEXP NCursesWindow
{
  friend class NCursesMenu;
  friend class NCursesForm;

private:
  static bool    b_initialized;
  static void    initialize();
  void           constructing();
  friend int     _nc_xx_ripoff_init(WINDOW *, int);

  void           set_keyboard();

  short          getcolor(int getback) const;
  short          getPair() const;

  static int     setpalette(short fore, short back, short pair);
  static int     colorInitialized;

  // This private constructor is only used during the initialization
  // of windows generated by ripoffline() calls.
  NCursesWindow(WINDOW* win, int ncols);

protected:
  virtual void   err_handler(const char *) const THROWS(NCursesException);
  // Signal an error with the given message text.

  static long count;        // count of all active windows:
  //   We rely on the c++ promise that
  //   all otherwise uninitialized
  //   static class vars are set to 0

  WINDOW*        w;                // the curses WINDOW

  bool           alloced;          // TRUE if we own the WINDOW

  NCursesWindow* par;              // parent, if subwindow
  NCursesWindow* subwins;          // head of subwindows list
  NCursesWindow* sib;              // next subwindow of parent

  void           kill_subwindows(); // disable all subwindows
  // Destroy all subwindows.

  /* Only for use by derived classes. They are then in charge to
     fill the member variables correctly. */
  NCursesWindow();

public:
  NCursesWindow(WINDOW* window);   // useful only for stdscr

  NCursesWindow(int nlines,        // number of lines
		int ncols,         // number of columns
		int begin_y,       // line origin
		int begin_x);      // col origin

  NCursesWindow(NCursesWindow& par,// parent window
		int nlines,        // number of lines
		int ncols,         // number of columns
		int begin_y,       // absolute or relative
		int begin_x,       //   origins:
		char absrel = 'a');// if `a', begin_y & begin_x are
  // absolute screen pos, else if `r', they are relative to par origin

  NCursesWindow(NCursesWindow& par,// parent window
		bool do_box = TRUE);
  // this is the very common case that we want to create the subwindow that
  // is two lines and two columns smaller and begins at (1,1).
  // We may automatically request the box around it.

  NCursesWindow& operator=(const NCursesWindow& rhs)
  {
    if (this != &rhs)
      *this = rhs;
    return *this;
  }

  NCursesWindow(const NCursesWindow& rhs)
    : w(rhs.w), alloced(rhs.alloced), par(rhs.par), subwins(rhs.subwins), sib(rhs.sib)
  {
  }

  virtual ~NCursesWindow();

  NCursesWindow Clone();
  // Make an exact copy of the window.

  // Initialization.
  static void    useColors(void);
  // Call this routine very early if you want to have colors.

  static int ripoffline(int ripoff_lines,
			int (*init)(NCursesWindow& win));
  // This function is used to generate a window of ripped-of lines.
  // If the argument is positive, lines are removed from the top, if it
  // is negative lines are removed from the bottom. This enhances the
  // lowlevel ripoffline() function because it uses the internal
  // implementation that allows to remove more than just a single line.
  // This function must be called before any other ncurses function. The
  // creation of the window is deferred until ncurses gets initialized.
  // The initialization function is then called.

  // -------------------------------------------------------------------------
  // terminal status
  // -------------------------------------------------------------------------
  int            lines() const { initialize(); return LINES; }
  // Number of lines on terminal, *not* window

  int            cols() const { initialize(); return COLS; }
  // Number of cols  on terminal, *not* window

  int            tabsize() const { initialize(); return TABSIZE; }
  // Size of a tab on terminal, *not* window

  static int     NumberOfColors();
  // Number of available colors

  int            colors() const { return NumberOfColors(); }
  // Number of available colors

  // -------------------------------------------------------------------------
  // window status
  // -------------------------------------------------------------------------
  int            height() const { return maxy() + 1; }
  // Number of lines in this window

  int            width() const { return maxx() + 1; }
  // Number of columns in this window

  int            begx() const { return getbegx(w); }
  // Column of top left corner relative to stdscr

  int            begy() const { return getbegy(w); }
  // Line of top left corner relative to stdscr

  int            curx() const { return getcurx(w); }
  // Column of top left corner relative to stdscr

  int            cury() const { return getcury(w); }
  // Line of top left corner relative to stdscr

  int            maxx() const { return getmaxx(w) == ERR ? ERR : getmaxx(w)-1; }
  // Largest x coord in window

  int            maxy() const { return getmaxy(w) == ERR ? ERR : getmaxy(w)-1; }
  // Largest y coord in window

  short          getcolor() const;
  // Actual color pair

  short          foreground() const { return getcolor(0); }
  // Actual foreground color

  short          background() const { return getcolor(1); }
  // Actual background color

  int            setpalette(short fore, short back);
  // Set color palette entry

  int            setcolor(short pair);
  // Set actually used palette entry

  // -------------------------------------------------------------------------
  // window positioning
  // -------------------------------------------------------------------------
  virtual int    mvwin(int begin_y, int begin_x) {
    return ::mvwin(w, begin_y, begin_x); }
  // Move window to new position with the new position as top left corner.
  // This is virtual because it is redefined in NCursesPanel.

  // -------------------------------------------------------------------------
  // coordinate positioning
  // -------------------------------------------------------------------------
  int            move(int y, int x) { return ::wmove(w, y, x); }
  // Move cursor the this position

  void           getyx(int& y, int& x) const { ::getyx(w, y, x); }
  // Get current position of the cursor

  void           getbegyx(int& y, int& x) const { ::getbegyx(w, y, x); }
  // Get beginning of the window

  void           getmaxyx(int& y, int& x) const { ::getmaxyx(w, y, x); }
  // Get size of the window

  void           getparyx(int& y, int& x) const { ::getparyx(w, y, x); }
  // Get parent's beginning of the window

  int            mvcur(int oldrow, int oldcol, int newrow, int newcol) const {
    return ::mvcur(oldrow, oldcol, newrow, newcol); }
  // Perform lowlevel cursor motion that takes effect immediately.

  // -------------------------------------------------------------------------
  // input
  // -------------------------------------------------------------------------
  int            getch() { return ::wgetch(w); }
  // Get a keystroke from the window.

  int            getch(int y, int x) { return ::mvwgetch(w, y, x); }
  // Move cursor to position and get a keystroke from the window

  int            getstr(char* str, int n=-1) {
    return ::wgetnstr(w, str, n); }
  // Read a series of characters into str until a newline or carriage return
  // is received. Read at most n characters. If n is negative, the limit is
  // ignored.

  int            getstr(int y, int x, char* str, int n=-1) {
    return ::mvwgetnstr(w, y, x, str, n); }
  // Move the cursor to the requested position and then perform the getstr()
  // as described above.

  int            instr(char *s, int n=-1) { return ::winnstr(w, s, n); }
  // Get a string of characters from the window into the buffer s. Retrieve
  // at most n characters, if n is negative retrieve all characters up to the
  // end of the current line. Attributes are stripped from the characters.

  int            instr(int y, int x, char *s, int n=-1) {
    return ::mvwinnstr(w, y, x, s, n); }
  // Move the cursor to the requested position and then perform the instr()
  // as described above.

  int            scanw(const char* fmt, ...)
    // Perform a scanw function from the window.
#if __GNUG__ >= 2
    __attribute__ ((format (scanf, 2, 3)));
#else
  ;
#endif

  int            scanw(const char*, va_list);
    // Perform a scanw function from the window.

  int            scanw(int y, int x, const char* fmt, ...)
    // Move the cursor to the requested position and then perform a scanw
    // from the window.
#if __GNUG__ >= 2
    __attribute__ ((format (scanf, 4, 5)));
#else
  ;
#endif

  int            scanw(int y, int x, const char* fmt, va_list);
    // Move the cursor to the requested position and then perform a scanw
    // from the window.

  // -------------------------------------------------------------------------
  // output
  // -------------------------------------------------------------------------
  int            addch(const chtype ch) { return ::waddch(w, ch); }
  // Put attributed character to the window.

  int            addch(int y, int x, const chtype ch) {
    return ::mvwaddch(w, y, x, ch); }
  // Move cursor to the requested position and then put attributed character
  // to the window.

  int            echochar(const chtype ch) { return ::wechochar(w, ch); }
  // Put attributed character to the window and refresh it immediately.

  int            addstr(const char* str, int n=-1) {
    return ::waddnstr(w, str, n); }
  // Write the string str to the window, stop writing if the terminating
  // NUL or the limit n is reached. If n is negative, it is ignored.

  int            addstr(int y, int x, const char * str, int n=-1) {
    return ::mvwaddnstr(w, y, x, str, n); }
  // Move the cursor to the requested position and then perform the addchstr
  // as described above.

  int            addchstr(const chtype* str, int n=-1) {
    return ::waddchnstr(w, str, n); }
  // Write the string str to the window, stop writing if the terminating
  // NUL or the limit n is reached. If n is negative, it is ignored.

  int            addchstr(int y, int x, const chtype * str, int n=-1) {
    return ::mvwaddchnstr(w, y, x, str, n); }
  // Move the cursor to the requested position and then perform the addchstr
  // as described above.

  int            printw(const char* fmt, ...)
    // Do a formatted print to the window.
#if (__GNUG__ >= 2) && !defined(printf)
    __attribute__ ((format (printf, 2, 3)));
#else
  ;
#endif

  int            printw(int y, int x, const char * fmt, ...)
    // Move the cursor and then do a formatted print to the window.
#if (__GNUG__ >= 2) && !defined(printf)
    __attribute__ ((format (printf, 4, 5)));
#else
  ;
#endif

  int            printw(const char* fmt, va_list args);
    // Do a formatted print to the window.

  int            printw(int y, int x, const char * fmt, va_list args);
    // Move the cursor and then do a formatted print to the window.

  chtype         inch() const { return ::winch(w); }
  // Retrieve attributed character under the current cursor position.

  chtype         inch(int y, int x) { return ::mvwinch(w, y, x); }
  // Move cursor to requested position and then retrieve attributed character
  // at this position.

  int            inchstr(chtype* str, int n=-1) {
    return ::winchnstr(w, str, n); }
  // Read the string str from the window, stop reading if the terminating
  // NUL or the limit n is reached. If n is negative, it is ignored.

  int            inchstr(int y, int x, chtype * str, int n=-1) {
    return ::mvwinchnstr(w, y, x, str, n); }
  // Move the cursor to the requested position and then perform the inchstr
  // as described above.

  int            insch(chtype ch) { return ::winsch(w, ch); }
  // Insert attributed character into the window before current cursor
  // position.

  int            insch(int y, int x, chtype ch) {
    return ::mvwinsch(w, y, x, ch); }
  // Move cursor to requested position and then insert the attributed
  // character before that position.

  int            insertln() { return ::winsdelln(w, 1); }
  // Insert an empty line above the current line.

  int            insdelln(int n=1) { return ::winsdelln(w, n); }
  // If n>0 insert that many lines above the current line. If n<0 delete
  // that many lines beginning with the current line.

  int            insstr(const char *s, int n=-1) {
    return ::winsnstr(w, s, n); }
  // Insert the string into the window before the current cursor position.
  // Insert stops at end of string or when the limit n is reached. If n is
  // negative, it is ignored.

  int            insstr(int y, int x, const char *s, int n=-1) {
    return ::mvwinsnstr(w, y, x, s, n); }
  // Move the cursor to the requested position and then perform the insstr()
  // as described above.

  int            attron (chtype at) { return ::wattron (w, at); }
  // Switch on the window attributes;

  int            attroff(chtype at) { return ::wattroff(w, static_cast<int>(at)); }
  // Switch off the window attributes;

  int            attrset(chtype at) { return ::wattrset(w, static_cast<int>(at)); }
  // Set the window attributes;

  chtype         attrget() { return ::getattrs(w); }
  // Get the window attributes;

  int            color_set(short color_pair_number, void* opts=NULL) {
    return ::wcolor_set(w, color_pair_number, opts); }
  // Set the window color attribute;

  int            chgat(int n, attr_t attr, short color, const void *opts=NULL) {
    return ::wchgat(w, n, attr, color, opts); }
  // Change the attributes of the next n characters in the current line. If
  // n is negative or greater than the number of remaining characters in the
  // line, the attributes will be changed up to the end of the line.

  int            chgat(int y, int x,
		       int n, attr_t attr, short color, const void *opts=NULL) {
    return ::mvwchgat(w, y, x, n, attr, color, opts); }
  // Move the cursor to the requested position and then perform chgat() as
  // described above.

  // -------------------------------------------------------------------------
  // background
  // -------------------------------------------------------------------------
  chtype         getbkgd() const { return ::getbkgd(w); }
  // Get current background setting.

  int            bkgd(const chtype ch) { return ::wbkgd(w, ch); }
  // Set the background property and apply it to the window.

  void           bkgdset(chtype ch) { ::wbkgdset(w, ch); }
  // Set the background property.

  // -------------------------------------------------------------------------
  // borders
  // -------------------------------------------------------------------------
  int            box(chtype vert=0, chtype  hor=0) {
    return ::wborder(w, vert, vert, hor, hor, 0, 0, 0, 0); }
  // Draw a box around the window with the given vertical and horizontal
  // drawing characters. If you specify a zero as character, curses will try
  // to find a "nice" character.

  int            border(chtype left=0, chtype right=0,
			chtype top =0, chtype bottom=0,
			chtype top_left =0, chtype top_right=0,
			chtype bottom_left =0, chtype bottom_right=0) {
    return ::wborder(w, left, right, top, bottom, top_left, top_right,
		     bottom_left, bottom_right); }
  // Draw a border around the window with the given characters for the
  // various parts of the border. If you pass zero for a character, curses
  // will try to find "nice" characters.

  // -------------------------------------------------------------------------
  // lines and boxes
  // -------------------------------------------------------------------------
  int            hline(int len, chtype ch=0) { return ::whline(w, ch, len); }
  // Draw a horizontal line of len characters with the given character. If
  // you pass zero for the character, curses will try to find a "nice" one.

  int            hline(int y, int x, int len, chtype ch=0) {
    return ::mvwhline(w, y, x, ch, len); }
  // Move the cursor to the requested position and then draw a horizontal line.

  int            vline(int len, chtype ch=0) { return ::wvline(w, ch, len); }
  // Draw a vertical line of len characters with the given character. If
  // you pass zero for the character, curses will try to find a "nice" one.

  int            vline(int y, int x, int len, chtype ch=0) {
    return ::mvwvline(w, y, x, ch, len); }
  // Move the cursor to the requested position and then draw a vertical line.

  // -------------------------------------------------------------------------
  // erasure
  // -------------------------------------------------------------------------
  int            erase() { return ::werase(w); }
  // Erase the window.

  int            clear() { return ::wclear(w); }
  // Clear the window.

  int            clearok(bool bf) { return ::clearok(w, bf); }
  // Set/Reset the clear flag. If set, the next refresh() will clear the
  // screen.

  int            clrtobot() { return ::wclrtobot(w); }
  // Clear to the end of the window.

  int            clrtoeol() { return ::wclrtoeol(w); }
  // Clear to the end of the line.

  int            delch() { return ::wdelch(w); }
  // Delete character under the cursor.

  int            delch(int y, int x) { return ::mvwdelch(w, y, x); }
  // Move cursor to requested position and delete the character under the
  // cursor.

  int            deleteln() { return ::winsdelln(w, -1); }
  // Delete the current line.

  // -------------------------------------------------------------------------
  // screen control
  // -------------------------------------------------------------------------
  int            scroll(int amount=1) { return ::wscrl(w, amount); }
  // Scroll amount lines. If amount is positive, scroll up, otherwise
  // scroll down.

  int            scrollok(bool bf) { return ::scrollok(w, bf); }
  // If bf is TRUE, window scrolls if cursor is moved off the bottom
  // edge of the window or a scrolling region, otherwise the cursor is left
  // at the bottom line.

  int            setscrreg(int from, int to) {
    return ::wsetscrreg(w, from, to); }
  // Define a soft scrolling region.

  int            idlok(bool bf) { return ::idlok(w, bf); }
  // If bf is TRUE, use insert/delete line hardware support if possible.
  // Otherwise do it in software.

  void           idcok(bool bf) { ::idcok(w, bf); }
  // If bf is TRUE, use insert/delete character hardware support if possible.
  // Otherwise do it in software.

  int            touchline(int s, int c) { return ::touchline(w, s, c); }
  // Mark the given lines as modified.

  int            touchwin()   { return ::wtouchln(w, 0, height(), 1); }
  // Mark the whole window as modified.

  int            untouchwin() { return ::wtouchln(w, 0, height(), 0); }
  // Mark the whole window as unmodified.

  int            touchln(int s, int cnt, bool changed=TRUE) {
    return ::wtouchln(w, s, cnt, static_cast<int>(changed ? 1 : 0)); }
  // Mark cnt lines beginning from line s as changed or unchanged, depending
  // on the value of the changed flag.

  bool           is_linetouched(int line) const {
    return (::is_linetouched(w, line) ? TRUE:FALSE); }
  // Return TRUE if line is marked as changed, FALSE otherwise

  bool           is_wintouched() const {
    return (::is_wintouched(w) ? TRUE:FALSE); }
  // Return TRUE if window is marked as changed, FALSE otherwise

  int            leaveok(bool bf) { return ::leaveok(w, bf); }
  // If bf is TRUE, curses will leave the cursor after an update whereever
  // it is after the update.

  int            redrawln(int from, int n) { return ::wredrawln(w, from, n); }
  // Redraw n lines starting from the requested line

  int            redrawwin() { return ::wredrawln(w, 0, height()); }
  // Redraw the whole window

  int            doupdate()  { return ::doupdate(); }
  // Do all outputs to make the physical screen looking like the virtual one

  void           syncdown()  { ::wsyncdown(w); }
  // Propagate the changes down to all descendant windows

  void           syncup()    { ::wsyncup(w); }
  // Propagate the changes up in the hierarchy

  void           cursyncup() { ::wcursyncup(w); }
  // Position the cursor in all ancestor windows corresponding to our setting

  int            syncok(bool bf) { return ::syncok(w, bf); }
  // If called with bf=TRUE, syncup() is called whenever the window is changed

#ifndef _no_flushok
  int            flushok(bool bf) { return ::flushok(w, bf); }
#endif

  void           immedok(bool bf) { ::immedok(w, bf); }
  // If called with bf=TRUE, any change in the window will cause an
  // automatic immediate refresh()

  int            intrflush(bool bf) { return ::intrflush(w, bf); }

  int            keypad(bool bf) { return ::keypad(w, bf); }
  // If called with bf=TRUE, the application will interpret function keys.

  int            nodelay(bool bf) { return ::nodelay(w, bf); }

  int            meta(bool bf) { return ::meta(w, bf); }
  // If called with bf=TRUE, keys may generate 8-Bit characters. Otherwise
  // 7-Bit characters are generated.

  int            standout() { return ::wstandout(w); }
  // Enable "standout" attributes

  int            standend() { return ::wstandend(w); }
  // Disable "standout" attributes

  // -------------------------------------------------------------------------
  // The next two are virtual, because we redefine them in the
  // NCursesPanel class.
  // -------------------------------------------------------------------------
  virtual int    refresh() { return ::wrefresh(w); }
  // Propagate the changes in this window to the virtual screen and call
  // doupdate(). This is redefined in NCursesPanel.

  virtual int    noutrefresh() { return ::wnoutrefresh(w); }
  // Propagate the changes in this window to the virtual screen. This is
  // redefined in NCursesPanel.

  // -------------------------------------------------------------------------
  // multiple window control
  // -------------------------------------------------------------------------
  int            overlay(NCursesWindow& win) {
    return ::overlay(w, win.w); }
  // Overlay this window over win.

  int            overwrite(NCursesWindow& win) {
    return ::overwrite(w, win.w); }
  // Overwrite win with this window.

  int            copywin(NCursesWindow& win,
			 int sminrow, int smincol,
			 int dminrow, int dmincol,
			 int dmaxrow, int dmaxcol, bool overlaywin=TRUE) {
    return ::copywin(w, win.w, sminrow, smincol, dminrow, dmincol,
		     dmaxrow, dmaxcol, static_cast<int>(overlaywin ? 1 : 0)); }
  // Overlay or overwrite the rectangle in win given by dminrow,dmincol,
  // dmaxrow,dmaxcol with the rectangle in this window beginning at
  // sminrow,smincol.

  // -------------------------------------------------------------------------
  // Extended functions
  // -------------------------------------------------------------------------
#if defined(NCURSES_EXT_FUNCS) && (NCURSES_EXT_FUNCS != 0)
  int            wresize(int newLines, int newColumns) {
    return ::wresize(w, newLines, newColumns); }
#endif

  // -------------------------------------------------------------------------
  // Mouse related
  // -------------------------------------------------------------------------
  bool has_mouse() const;
  // Return TRUE if terminal supports a mouse, FALSE otherwise

  // -------------------------------------------------------------------------
  // traversal support
  // -------------------------------------------------------------------------
  NCursesWindow*  child() { return subwins; }
  // Get the first child window.

  NCursesWindow*  sibling() { return sib; }
  // Get the next child of my parent.

  NCursesWindow*  parent() { return par; }
  // Get my parent.

  bool isDescendant(NCursesWindow& win);
  // Return TRUE if win is a descendant of this.
};

// -------------------------------------------------------------------------
// We leave this here for compatibility reasons.
// -------------------------------------------------------------------------
class NCURSES_IMPEXP NCursesColorWindow : public NCursesWindow
{
public:
  NCursesColorWindow(WINDOW* &window)   // useful only for stdscr
    : NCursesWindow(window) {
      useColors(); }

  NCursesColorWindow(int nlines,        // number of lines
		     int ncols,         // number of columns
		     int begin_y,       // line origin
		     int begin_x)       // col origin
    : NCursesWindow(nlines, ncols, begin_y, begin_x) {
      useColors(); }

  NCursesColorWindow(NCursesWindow& parentWin,// parent window
		     int nlines,        // number of lines
		     int ncols,         // number of columns
		     int begin_y,       // absolute or relative
		     int begin_x,       //   origins:
		     char absrel = 'a') // if `a', by & bx are
    : NCursesWindow(parentWin,
		    nlines, ncols,	// absolute screen pos,
		    begin_y, begin_x,   // else if `r', they are
		    absrel ) {          // relative to par origin
      useColors(); }
};

// These enum definitions really belong inside the NCursesPad class, but only
// recent compilers support that feature.

  typedef enum {
    REQ_PAD_REFRESH = KEY_MAX + 1,
    REQ_PAD_UP,
    REQ_PAD_DOWN,
    REQ_PAD_LEFT,
    REQ_PAD_RIGHT,
    REQ_PAD_EXIT
  } Pad_Request;

  const Pad_Request PAD_LOW  = REQ_PAD_REFRESH;   // lowest  op-code
  const Pad_Request PAD_HIGH = REQ_PAD_EXIT;      // highest op-code

// -------------------------------------------------------------------------
// Pad Support. We allow an association of a pad with a "real" window
// through which the pad may be viewed.
// -------------------------------------------------------------------------
class NCURSES_IMPEXP NCursesPad : public NCursesWindow
{
private:
  NCursesWindow* viewWin;       // the "viewport" window
  NCursesWindow* viewSub;       // the "viewport" subwindow

  int h_gridsize, v_gridsize;

protected:
  int min_row, min_col;         // top left row/col of the pads display area

  NCursesWindow* Win(void) const {
    // Get the window into which the pad should be copied (if any)
    return (viewSub?viewSub:(viewWin?viewWin:0));
  }

  NCursesWindow* getWindow(void) const {
    return viewWin;
  }

  NCursesWindow* getSubWindow(void) const {
    return viewSub;
  }

  virtual int driver (int key);      // Virtualize keystroke key
  // The driver translates the keystroke c into an Pad_Request

  virtual void OnUnknownOperation(int pad_req) {
    (void) pad_req;
    ::beep();
  }
  // This is called if the driver returns an unknown op-code

  virtual void OnNavigationError(int pad_req) {
    (void) pad_req;
    ::beep();
  }
  // This is called if a navigation request couldn't be satisfied

  virtual void OnOperation(int pad_req) {
    (void) pad_req;
  };
  // OnOperation is called if a Pad_Operation was executed and just before
  // the refresh() operation is done.

public:
  NCursesPad(int nlines, int ncols);
  // create a pad with the given size

  NCursesPad& operator=(const NCursesPad& rhs)
  {
    if (this != &rhs) {
      *this = rhs;
      NCursesWindow::operator=(rhs);
    }
    return *this;
  }

  NCursesPad(const NCursesPad& rhs)
    : NCursesWindow(rhs),
      viewWin(rhs.viewWin),
      viewSub(rhs.viewSub),
      h_gridsize(rhs.h_gridsize),
      v_gridsize(rhs.v_gridsize),
      min_row(rhs.min_row),
      min_col(rhs.min_col)
  {
  }

  virtual ~NCursesPad() {}

  int echochar(const chtype ch) { return ::pechochar(w, ch); }
  // Put the attributed character onto the pad and immediately do a
  // prefresh().

  int refresh();
  // If a viewport is defined the pad is displayed in this window, otherwise
  // this is a noop.

  int refresh(int pminrow, int pmincol,
	      int sminrow, int smincol,
	      int smaxrow, int smaxcol) {
    return ::prefresh(w, pminrow, pmincol,
		      sminrow, smincol, smaxrow, smaxcol);
  }
  // The coordinates sminrow,smincol,smaxrow,smaxcol describe a rectangle
  // on the screen. <b>refresh</b> copies a rectangle of this size beginning
  // with top left corner pminrow,pmincol onto the screen and calls doupdate().

  int noutrefresh();
  // If a viewport is defined the pad is displayed in this window, otherwise
  // this is a noop.

  int noutrefresh(int pminrow, int pmincol,
		  int sminrow, int smincol,
		  int smaxrow, int smaxcol) {
    return ::pnoutrefresh(w, pminrow, pmincol,
			  sminrow, smincol, smaxrow, smaxcol);
  }
  // Does the same as refresh() but without calling doupdate().

  virtual void setWindow(NCursesWindow& view, int v_grid = 1, int h_grid = 1);
  // Add the window "view" as viewing window to the pad.

  virtual void setSubWindow(NCursesWindow& sub);
  // Use the subwindow "sub" of the viewport window for the actual viewing.
  // The full viewport window is usually used to provide some decorations
  // like frames, titles etc.

  virtual void operator() (void);
  // Perform Pad's operation
};

// A FramedPad is constructed always with a viewport window. This viewport
// will be framed (by a box() command) and the interior of the box is the
// viewport subwindow. On the frame we display scrollbar sliders.
class NCURSES_IMPEXP NCursesFramedPad : public NCursesPad
{
protected:
  virtual void OnOperation(int pad_req);

public:
  NCursesFramedPad(NCursesWindow& win, int nlines, int ncols,
		   int v_grid = 1, int h_grid = 1)
    : NCursesPad(nlines, ncols) {
    NCursesPad::setWindow(win, v_grid, h_grid);
    NCursesPad::setSubWindow(*(new NCursesWindow(win)));
  }
  // Construct the FramedPad with the given Window win as viewport.

  virtual ~NCursesFramedPad() {
    delete getSubWindow();
  }

  void setWindow(NCursesWindow& view, int v_grid = 1, int h_grid = 1) {
    (void) view;
    (void) v_grid;
    (void) h_grid;
    err_handler("Operation not allowed");
  }
  // Disable this call; the viewport is already defined

  void setSubWindow(NCursesWindow& sub) {
    (void) sub;
    err_handler("Operation not allowed");
  }
  // Disable this call; the viewport subwindow is already defined

};

#endif /* NCURSES_CURSESW_H_incl */
			
			


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JMDS TRACK – Just Another Diagnostics Lab Site

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JMDS TRACK Cameroon

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Fleet management

  1. Reduce the operting cost and the unavailability of your vehicles
  2. reduce the fuel consumption of your fleet
  3. Improve the driving dehavior and safety of your drivers
  4. optimize the utilization rate of your equipment 
  5. protect your vehicle against theft
  6. Improve the quality of your customer service


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Assets management

  1. Track the roaming of your equipment
  2. Optimise the management of your assets on site and during transport
  3. Secure the transport of your goods
  4. Make your team responsible for preventing the loss of tools, equipment
  5. Take a real-time inventory of your equipment on site
  6. Easily find your mobile objects or equipment



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Antitheft solutions

  1. Secure your vehicles and machinery and increase your chances of recovering them in the event of theft
  2. Protect your assets and reduce the costs associated with their loss
  3. Combine immobiliser and driver identification and limit the risk of theft
  4. Identify fuel theft and reduce costs
  5. Protect your goods and take no more risks
  6. Be alerted to abnormal events

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 Douala BP cité 

     and

Yaoundé Total Essos


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What makes us different from others

  • young and dynamic team
  • call center 24/24 7/7
  • roaming throughout Africa
  • team of developers who can develop customer-specific solutions
  • diversity of services
  • reactive and prompt after-sales service when soliciting a customer or a malfunction
  • Free Maintenance and installation in the cities of Douala and Yaounde

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15+
years of experience in GPS system development, production and deployment.

15 Collaborators

More than 15 employees dedicated to the research and development of new applications and to customer care

5 000 Vehicles and mobile assets

5 000 vehicles and mobile assets under management, in Africa

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Bon SAV , SATISFAIT DU TRAITEMENT DES REQUETES

M DIPITA CHRISTIAN
Logistic Safety Manager Road Safety Manager
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La réactivité de JMDS est excellente
Nous restons satisfait dans l’ensemble des prestations relatives a la couverture de notre parc automobile

Hervé Frédéric NDENGUE
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L’APPLICATION EMIXIS est convivial A L’utilisation
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